Pixel Siege
Pixel siege is a deck building tower defense game where you have to battle the enemies to end the siege!
How to play
Plays with the mouse (touchscreen might work but is not fully implemented yet)
Drag and drop your cards to use them.
You have to target enemies with Attack cards and target a tower with other cards.
Rules
Level ends when you run out of cards (so use them wisely) or when all enemies are defeated.
Every time a card is used, a new one is added to your hand.
If all cards in the hand are the same type or card, they are ALL discarded!
Roadmap
The original idea I had in mind was supposed to have more stuff than this demo, but I didn't have time to implement them all... I will try an add them after the jam:
- Ability to add cards to the deck after every level (should fit the Growing theme)
- Ability to upgrade cards
- Ability to create new cards by combining 2 existing cards (should fit the Feeling chemistry wild card and maybe the Here be dragons wild card if you have to discover all possible cards by doing crazy combinations)
- More towers, enemies and levels to add variety
- Optionally: add more card types
Updated | 15 hours ago |
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Cabezayunke |
Genre | Card Game |
Made with | Godot |
Tags | Deck Building, Pixel Art, Tower Defense |
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